QUIZIZZ AS A HOTS-BASED ASSESSMENT MEDIA IN INCREASING STUDENTS' MOTIVATION

Main Article Content

Roni Priyanda
Trisna Roy Pradipta
Rizki Amalia
Iden Rainal Ihsan

Abstract

This study describes the results of research on the implementation of the Quizizz application in learning with distance learning mode. It has three main objectives 1) to find out how to apply the Quizizz application as an assessment medium based on higher-order thinking skills; 2) the impact of the application of Quizizz as an assessment medium based on higher-order thinking skills on students' learning motivation; and 3) supporting and inhibiting factors for the implementation of Quizizz. This study used a qualitative descriptive approach and data were collected using observation, implementation, interviews, questionnaires, and documentation. The data analysis was carried out by grouping and presenting the data of 69 respondents and drawing conclusions. The use of Quizizz as an assessment medium based on HOT skills is carried out during daily tests, mid-semester, and end-semester tests. Based on the data, it was obtained information that the level of student learning motivation using Quizizz media based on higher-order thinking skills showed an average of 69.91. Furthermore, the supporting factor for the application of Quizizz media is that students are familiar with the use of Quizizz and the many tasks available on Quizizz. The inhibiting factor is that the internet connection at the student's residence still tends to be less supportive of online distance learning.

Article Details

How to Cite
Priyanda, R., Pradipta, T. R., Amalia, R., & Rainal Ihsan, I. (2022). QUIZIZZ AS A HOTS-BASED ASSESSMENT MEDIA IN INCREASING STUDENTS’ MOTIVATION. Kalamatika: Jurnal Pendidikan Matematika, 7(1), 15-26. https://doi.org/10.22236/KALAMATIKA.vol7no1.2022pp15-26
Section
Article

References

Bakti, F., Keguruan dan Ilmu Kependidikan, F., & Riau, U. (2021). Upaya Meningkatkan Motivasi Belajar Siswa Pada Pembelajaran Daring Di Sma Negeri 2 Kampar. Xxxx Riau Education Journal (REJ), 1(1).

Darmawan, M. S., Daeni, F., & Listiaji, P. (2020). The use of quizizz as an online assessment application for science learning in the pandemic era. Unnes Science Education Journal, 09((3) (2020)), 144–150.

Duffin, L. C., Keith, H. B., Rudloff, M. I., & Cribbs, J. D. (2020). The Effects of Instructional Approach and Social Support on College Algebra Students’ Motivation and Achievement: Classroom Climate Matters. International Journal of Research in Undergraduate Mathematics Education, 6(1), 90–112. https://doi.org/10.1007/s40753-019-00101-9

Fadilah, F., Priyanda, R., & Amalia, R. (2021a). Development of interactive media based on mathematics with HOMTS and learning by doing orientation. Journal of Physics: Conference Series, 1806(1). https://doi.org/10.1088/1742-6596/1806/1/012055

Fadilah, Priyanda, R., & Amalia, R. (2021b). Analysis of external factors affecting students’ achievement student of mathematics education of samudra university. Journal of Physics: Conference Series, 1806(1). https://doi.org/10.1088/1742-6596/1806/1/012050

Firdaus, S., & Isnaeni, W. (2018). Motivation and Learning Achievement of Primary Students in Theme-Based Learning using Blended Learning Model. Journal of Primary Education, 7(3), 324–331.

Hamidah, M. H., & Wulandari, S. S. (2021). Pengembangan Instrumen Penilaian Berbasis Hots Menggunakan Aplikasi “Quizizz.” Efisiensi : Kajian Ilmu Administrasi, 18(1), 105–124. https://doi.org/10.21831/efisiensi.v18i1.36997

Hanafiah, H., Priyanda, R., & ... (2020). The Effectiveness of Using Google Form Assisted Student Worksheets in Increasing Learning Independence and Student Mathematic Communication Skills in SMP …. … Institute (BIRCI-Journal) ….

Ihsan, I. R., & Karjanto, N. (2019). Optimizing Students Combinatorial Thinking Skill Through Design-based Research. International Congress on Industrial and Applied Mathematics 2019, 1–5.

Islam, U., & Syarif, N. (2018). IMPLEMENTATION OF DIGITAL ASSIGNMENTS TO IMPROVE HIGH ORDER THINKING SKILLS (HOTs) ABILITY OF SENIOR HIGH SCHOOL STUDENTS IN THE CONCEPT OF NEWTON’S LAW. Edusains, 10(2), 335–340.

Khasanah, K., & Lestari, A. (2021). The Effect of Quizizz and Learning Independence on Mathematics Learning Outcomes. Tadris: Jurnal Keguruan Dan Ilmu Tarbiyah, 6(1), 63–74. https://doi.org/10.24042/tadris.v6i1.7288

Kristanto, B. P., & Yunianta, T. N. H. (2021). Pengembangan Media Evaluasi Pembelajaran Matematika Berbasis Aplikasi Quizizz dengan Soal PISA Konten Quantity. Edumatica: Jurnal Pendidikan Matematika, 11(2), 64–72.

Mulyati, S., & Evendi, H. (2020). Pembelajaran Matematika Melalui Media Game Quizizz Untuk Meningkatkan Hasil Belajar Matematika SMP 2 Bojonegara. Jurnal Pendidikan Matematika, 03(01), 64–73.

Napitupulu, L. (2018). Meningkatkan Motivasi dan Hasil Belajar Pendidikan Agama Kristen Siswa Melalui Penerapan Pendekatan Contextual Teaching and Learning di Kelas VII SMP Negeri 1 Selesai. Jurnal Tabularasa PPS Unimed, 15(2), 158–167.

Oh, J. E., Chan, Y. K., & Kim, K. V. (2020). Social media and e-portfolios: Impacting design students’ motivation through project-based learning. IAFOR Journal of Education, 8(3), 41–58. https://doi.org/10.22492/ije.8.3.03

Panggabean, S., & Harahap, T. H. (2020). Studi Penerapan Media Kuis Interaktif Quizizz Terhadap Hasil Belajar Mahasiswa Prodi Pendidikan Matematika. MES: Journal of Mathematics Education and Science, 6(1), 78–83.

Plomp, T. (2013). Introduction to Educational Design Research: An Introduction. In T. Plomp & N. Nieveen (Eds.), Educational Design Research (pp. 11–50).

Priyanda, R., Fadhelina, N., & Ariska, R. N. (2021). Analysis of the effectiveness of students’ worksheets assisted by Google Form in junior high school in Langsa Kota as an alternative of independent learning during Covid-19 pandemic. Journal of Physics: Conference Series, 1806(1). https://doi.org/10.1088/1742-6596/1806/1/012100

Pusparani, H. (2020). Media Quizizz Sebagai Aplikasi Evaluasi Pembelajaran Kelas Vi Di Sdn Guntur Kota Cirebon. Tunas Nusantara, 2(2), 269–279. https://doi.org/10.34001/jtn.v2i2.1496

Salsabila, U. H., Habiba, I. S., Amanah, I. L., Istiqomah, N. A., & Difany, S. (2020). Pemanfaatan Aplikasi Quizizz Sebagai Media Pembelajaran Ditengah Pandemi Pada Siswa SMA. Jurnal Ilmiah Ilmu Terapan Universitas Jambi|JIITUJ|, 4(2), 163–173. https://doi.org/10.22437/jiituj.v4i2.11605

Schumacher, C., & Ifenthaler, D. (2018). The importance of students’ motivational dispositions for designing learning analytics. Journal of Computing in Higher Education, 30(3), 599–619. https://doi.org/10.1007/s12528-018-9188-y

Setiyani, S., Fitriyani, N., & Sagita, L. (2020). Improving student’s mathematical problem solving skills through Quizizz. JRAMathEdu (Journal of Research and Advances in Mathematics Education), 5(3), 276–288. https://doi.org/10.23917/jramathedu.v5i3.10696

Suciningsih. (2020). Quizizz sebagai Alat Penilaian Hasil Belajar dalam Masa Covid-19 di MI Muhammadiyah Tambakan Ajibarang Banyumas. 1–95.
Sudjiono, A. (2012). Pengantar Statistik Pendidikan. Rajawali Press.

Sumargiyani, Susandi, A. D., & Peni, N. R. N. (2022). Analysis of Students’ Learning Motivation in Calculus on the Usage of Learning Video Media during the Covid-19 Pandemic. Mathematics Education Journals, 6(1), 1–11.

Syahputri, S., Studi, P., Matematika, P., Keguruan, F., Samudra, U., & Meurandeh, J. (2021). Meningkatkan minat belajar perkalian Matematika dengan permainan congklak di SDN Sidorejo. 2, 44–49.
Tetteh, G. A. (2015). Assessing indicators of motivation for learning in a TQM class. TQM Journal, 27(4), 412–434. https://doi.org/10.1108/TQM-03-2015-0037

Van den Akker, J., Bannan, B., Kelly, A. E., Gravemeijer, K., Nieveen, N., & Plomp, T. (2013). Educational Design Research Educational Design Research. In T. Plomp & N. Nieveen (Eds.), Netherlands Institute for Curriculum Development: SLO (pp. 1–206). SLO.